[1]
Souza, V. da S. et al. 2017. The Potential of Gamification to Increase the Competitiveness of Tourist Destinations: literature review based on Scopus. Revista Turismo em Análise. 28, 1 (May 2017), 91–111. DOI:https://doi.org/10.11606/issn.1984-4867.v28i1p91-111.