Vendo um filme ou atravessando um território de jogo

Authors

DOI:

https://doi.org/10.11606/issn.2316-7114.sig.1999.90526

Keywords:

Cinema, Reading, Game, Film, Spectator, Transitional area.

Abstract

The application of the game's model in The Mirror, a Andrei Tarkovsky's film, serves to create a background for a filmic analysis in the Winnicott's transitional area.

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References

Published

1999-03-30

Issue

Section

Articles

How to Cite

Lyra, B. (1999). Vendo um filme ou atravessando um território de jogo. Significação: Journal of Audiovisual Culture, 13, 29-44. https://doi.org/10.11606/issn.2316-7114.sig.1999.90526