“The Story of the Wind” represented: experiencing stories through wearable technology

Authors

  • Katie Kindinger Copenhagen Institute of Interaction Design image/svg+xml
  • Ana Catharina Moreira Marques Copenhagen Institute of Interaction Design image/svg+xml
  • Kostantinos Frantzis Copenhagen Institute of Interaction Design image/svg+xml

Keywords:

V!8, Body, Literature, Represent, Wearable computing

Abstract

The Story of the Wind from Katie Kindinger on Vimeo.

 

As we immerse ourselves deeper into a technological world, how will old stories be represented or retold? Today, stories are transforming into interactive experiences. Along with reading static books, children’s stories are created into mobile applications. The Story of the Wind was created to push the idea of interactive stories forward from being screen based to actual physical experiences, which adults as well as kids can enjoy. With this goal in mind, the project explores modern ways of illustration. Our experimentation was inspired from an old Danish tale written by Hans Christian Andersen in 1859 entitled “What The Wind Told About Valdemar Daae and His Daughters”. In addition to reading Andersen’s story, the reader is able to illustrate it through a performance, shifting the user from a passive consumer to an actual contributor to the story, producing a dynamic, immersive experience of the tale.

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Author Biographies

  • Katie Kindinger, Copenhagen Institute of Interaction Design

    She studied Interaction Design at Copenhagen Institute of Interaction Design, Denmark and focuses on exploring interactive projects related to installations and mobile applications. (http://katiekindinger.com)

  • Ana Catharina Moreira Marques, Copenhagen Institute of Interaction Design

    She is an Architect and Urbanist and Master of Theory, Criticism and History of Architecture and Urbanism. She finished her studies at the Copenhagen Institute of Interaction Design and now works on issues related to the human perception of cities and the role of the objects in everyday life. (http://ciid.dk/ana-catharina-marques)

  • Kostantinos Frantzis, Copenhagen Institute of Interaction Design

    He is an Electronic Engineer and Interaction Designer. After completing the Interaction Design program at Copenhagen Institute of Interaction Design, he researches electronic and physical computing, interaction design, rapid prototyping and different forms of interaction and interfaces. (http://kfrantzis.com)

References

Published

2012-12-10

How to Cite

Kindinger, K., Marques, A. C. M., & Frantzis, K. (2012). “The Story of the Wind” represented: experiencing stories through wearable technology. V!RUS, 1(08). https://revistas.usp.br/virus/article/view/228733