Objective and sensitive map
Keywords:
Built cultural heritage, strategic path, memory map, learningAbstract
The aim of this work is to teach the public by facilitating the appropriation and memorization of new knowledge of built cultural heritage. The 3D navigation space proposed, correlates activities of exploration and creation. During his real time movement, the learner is guided and motivated following topographical, cognitive and scripted paths. At the same time, he/she creates his/her own « memory map » that will help to move, build knowledge and memorize. It results in a prototype using the Cheops Pyramid as support of experimentation.
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