The DIGITIZATION OF THE BODY MOVEMENT BY THE USE OF NEW INTERACTIVE MEDIA IN ART

Authors

  • Milena de Oliveira Faculdade de Administração e Artes de Limeira (FAAL)

DOI:

https://doi.org/10.11606/issn.1982-1689.anagrama.2018.150422

Keywords:

Tecnologia, Mídias digitais, Artes visuais

Abstract

The study aims to talk about contemporary and interactive media in art, based on the history of representation of body movement through some interactive aspects coming from traditional techniques in the visual arts. For this, a bibliographical revision of authors influential in the subject was carried out and the study is theoretical-critical, as it also analyzes productions of contemporary artists like, for example, Jeff Koons, Celina Portella, Christin Marczinzik and Thi Binh Minh Nguyen. So the intent is to try to understand how the actual body movements of the participants are now virtually recognized to connect, through sensations, the real environment with the virtual. Through this, an increasingly close approximation between the participant and the works elaborated in virtual environments that alter the perception of the environment and deal with bodily exigencies different from the usual ones is perceived.

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Published

2018-11-13

How to Cite

Oliveira, M. de. (2018). The DIGITIZATION OF THE BODY MOVEMENT BY THE USE OF NEW INTERACTIVE MEDIA IN ART. Anagrama, 12(2). https://doi.org/10.11606/issn.1982-1689.anagrama.2018.150422