Comunicação e Mediações
DOI:
https://doi.org/10.11606/issn.2316-9125.v0i4p7-12Keywords:
mediation, ludic, identityAbstract
One of the bases of mass culture is the game, permanent and unfinished. When dealing with the role of the means of social communication, it is fundamental that one know what results from the collision between the game that is in the media and the "plays" made by those who need to survive. How deeply is each of our identities marked by the mediations between these two levels of collision?
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